Garth Hunter was an experimental Hero made by Hero Factory, designed to have the ability to cloak, go stealth, as well as be more agile than a Raw-Jaw from Quatros. He was also given the ability to speak to animals, like the legendary Breeze, but he prefers deactivating over talking.
On his first mission, Hunter was sent to hunt down a psychotic telepath. During the battle, the criminal attempted to take over his mind. Hunter won the fight, but not without loosing most of his sanity. When his second mission went out of control, Hero Factory gave him a companion to keep him in check.
Hound is another experimental Hero that was made specifically for Hunter. Based off of a wolf, Hound is unable to speak the common tongue, but can understand what they say. He is also able to speak to all creatures. This works nicely, because Hunter and Hound can have their own private conversation, without others knowing what they're discussing. Hound also keeps Hunter in check, acknowledging that Hunter is the leader, but stopping him whenever he gets out of control and starts shooting everywhere.
After thirty-six missions together, Hound and Hunter are called back to Mackuhero city to hunt down all the brains that remained. Already, Hound has needed to stop Hunter from killing the creature the brain was controlling, but as of yet Hunter has gone no further into insanity.
Hunter is armed with a crystal gun, and carries eighteen small throwing knives on his shoulders. His helmet carries a camera, microphone, and heat sensors. Hound is equipped with a taser at the end of his tail, eight razor sharp claws, wolf sense of smell, bat's sense of hearing, and the eyes of an eagle.
Copyright 2008-2014 CUUSOO SYSTEM. All Rights Reserved.
LEGO, the LEGO logo, the Brick and Knob configurations and the Minifigure, are trademarks of the LEGO Group.
CUUSOO and the CUUSOO logo are trademarks of CUUSOO SYSTEM Co., Ltd. and Elephant Design Co. Ltd.
This site will be closed during 2011/10/31 22:00～00:00(UTC/GMT) due to the server expansion. The maintenance time may vary according to the progress. We are sorry for the inconvenience.
Thanks for Supporting!
Here are some other projects you may like.
To find more projects to support, check out the Discover page.